Few years ago when Linus Trovalds criticized C++ and told:
inefficient abstracted programming models where two years down the road you notice that some abstraction wasn’t very efficient, but now all your code depends on all the nice object models around it, and you cannot fix it without rewriting your app.
Many C++ developers does not appreciate this opinion. However we must admit that each language facility comes with a price and it’s better to know it than to think that my best programming language is perfect. Continue reading “The refactoring overhead costs of the C++ mechanisms over C”