Be prepared to work soon with a C++ agent.

Perhaps within two years or even sooner, developers could find themselves having a conversation like this:

“Which C++ agent are you utilizing?”

“I’m using the X agent.”

“And does it contribute to cleaner code with fewer bugs?”

“Yes, it’s fantastic! My C++ code has been modernized.”

“What about the application design?”

“My agent has been trained to implement design patterns. Additionally, I’ve provided it with training data to incorporate the best C++ idioms.”

So why are we quickly approaching a future where humans collaborate with agents to accomplish our tasks? Because major players in AI are pushing for the rapid release of AI agents.

AI agents, also known as intelligent agents, are software entities that perceive their environment and take actions to achieve specific goals. These agents are a fundamental concept in artificial intelligence and are widely used in various applications, ranging from simple automation tasks to complex decision-making systems. Here are some key points about AI agents:

Continue reading “Be prepared to work soon with a C++ agent.”

Top 7 most used C++ idioms (Part1).

Idioms and design patterns are both common solutions to recurring problems in software development, but they differ in scope, granularity, and formality:

  1. Scope:
    • Idioms: Idioms are small, language-specific coding techniques or patterns that address specific programming challenges within a particular programming language. They often involve leveraging language features or conventions to achieve a desired outcome efficiently and effectively.
    • Design Patterns: Design patterns are higher-level, language-agnostic architectural solutions to common design problems in software engineering. They provide general reusable templates for solving design issues and promoting best practices in software design.
  2. Granularity:
    • Idioms: Idioms tend to be more granular and focused on specific coding constructs or techniques within a single programming language. They often involve manipulating language features or syntax to achieve particular goals.
    • Design Patterns: Design patterns are more comprehensive and deal with broader design concepts and relationships between components within a software system. They provide templates for organizing and structuring code at a higher level of abstraction.
  3. Formality:
    • Idioms: Idioms are typically informal and are commonly passed down through experience, code reviews, or programming literature within a specific programming community. They may not always have formal names or documentation.
    • Design Patterns: Design patterns are more formalized and well-documented solutions to common design problems. They often have recognized names, descriptions, and implementation guidelines outlined in literature such as the Gang of Four (GoF) book “Design Patterns: Elements of Reusable Object-Oriented Software.”
Continue reading “Top 7 most used C++ idioms (Part1).”